Filip Coulianos

Article: Pacing in multiplayer

05 January 2011

bilder/blogg/pacinginmp/pacinginmultiplayer.jpg

I just got an E-mail from GameCareerGuide that they published my article about pacing in multiplayer games, finally! :D

I'm really happy and proud that they published this fourth article I've sent in to them. Hopefully ill make it to Gamasutra itself next time :).

>> Head over to GameCareerGuide and read it yourself!

Posted at 09:37 in Uncategorized
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I'm Filip Coulianos, an aspiring level designer and environment artist. In this blog I will share the knowledge and discoveries I come across while doing my research and work with level design and environment art.
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