The Technodome is added to my portfolio!
16 October 2009

Finally i can show off some pics off my current project!
The technodome is a 2 month project with a bunch of unique features for the Half-Life 2: Deathmatch community. Head over to the leveld design section and have a look at the pics!
"The Technodome is a Half-Life 2: Deathmatch level with unique game play mechanics.
Based upon event based levels such as dm_crossfire and dm_runoff players in the Technodome has to collect energy cells to power the security door and get to safety from falling bombs. The energy cells can also be used to access the RPG and Crossbow.
Technodome has unique gameplay mechanics and even includes a special HUD-element only using only Hammer scripting. Level design, scripting, lighting and level beautification is made by me. Environment art made by Valve corporation. Additional art made by Pontus Karlsson and me."